Red Light Green Light
Intro For my "Blink" project I created a two player game interface resembling the popular child game Red-light Green-light. My goal was to create the exact same experience as a hardcore Red-light Green-light game. I want the players to have a constant rush of adrenaline that accelerates the longer they hold down the button. Each milli-second the player holds down the button is a gamble as the Red-light is near impossible to react to. Despite a few hiccups in the process, my project turned out exactly how I envisioned it. Below is a five-minute showcase of the beast in action, it takes no prisoners: How it works The breadboard is equipped with a green and red LED, two buttons, and a switch. Each LED is aligned with a corresponding button representing each player, a red player and a green player. While idle, the LEDs will constantly flash to show that it is on and ready to be used. Once the switch is flipped on, the red light will flash three times to countdown the start of...