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Showing posts from November, 2022

Punch Buddy

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Intro For my "Move" project I created a gauntlet that reads punching movements. When a punch is registered, it will cause the punching bag to be hit in game. An animation and sound effect will be played with each punch. With this project, my goal was to create a wearable device that a player could use to interact with a digital punching bag. I wanted the players punches to have differing effects on the punching bag based off of how they executed their punch. While I was able to somewhat meat this goal in the end, there was a major setback that resulted in the project becoming much simpler than originally desired. The resulting product is showcased in this video here: How it works - Arduino The main component of this project is the HC-SR04 Ultrasonic Sensor, a device that uses sonar to detect how close it is to a surface. For this iteration of the project, the sensor will simply detect when the gauntlet is within roughly 10cm of a surface to trigger a punch. This range will a...